City Conquest – Race Through Brussels
Group games: teams against each other

City Conquest

Race Through Brussels

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 30 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Brussels becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like King's House, Town Hall front, and The Star, the Swan and the Brewers. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

Book and pay

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Crossbowmen of the Grand Serment
  • The Seven Noble Houses
  • Giant-Bearers of the Ommegang
  • The Béguines
  • 't Serclaes's Men
  • The Senne Boatmen
  • Court of Charles V
  • Praline Makers of the Galleries
  • Builders of the Town Hall
  • Vesalius's Anatomists
  • Victor Hugo's Exiles
  • Bruegel's Painters
  • Revolutionaries of 1830
  • Pilgrims of Saint James
  • Butchers of the Rue des Bouchers
  • Diggers of the Willebroek Canal
  • Saint Michael's Dragon-Slayers
  • Quetelet's Stargazers
  • Brewers of the Golden Tree
  • Comic-Strip Artists

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

30 zones

  1. King's House
  2. Town Hall front
  3. The Star, the Swan and the Brewers
  4. Guild houses of the north-west side
  5. House of the Dukes of Brabant
  6. Queen's Gallery
  7. Saint Nicholas Church
  8. Toone and the Rue des Bouchers
  9. Agora (Charles Buls fountain)
  10. Tintin wall, Rue de l'Étuve
  11. Jeanneke Pis
  12. Chapel of Mary Magdalene
  13. The Bourse
  14. Place d'Espagne
  15. Manneken Pis
  16. Vieille Halle aux Blés
  17. King's Gallery
  18. Galerie Bortier
  19. Notre-Dame de Bon Secours
  20. La Monnaie opera house
  21. Royal Library and King Albert
  22. Place Saint-Géry
  23. Place de la Monnaie
  24. Mont des Arts garden
  25. Anneessens Tower
  26. The Black Tower
  27. Old Sainte-Catherine tower
  28. Cathedral of St Michael and St Gudula
  29. Place Sainte-Catherine
  30. Notre-Dame de la Chapelle

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What happens in a game of City Conquest?

At least 2 teams take part, each with 1 to 4 players and one phone per team. First, every team picks a faction: a group with its own story, strengths and characters.

After that you walk to the zones on the map. Solve the task at a zone to conquer it. Other teams can win that zone back, so the map keeps changing while you play. When the playing time is over, the points are counted and the team with the highest score wins. Talk tactics, divide the work and decide together where to go next.

Which sights of Brussels are on the board?

The game board is made of the streets of Brussels and the sights on our routes. In the lower town you pass Manneken Pis and the Brussels Stock Exchange, and the Galeries Royales Saint Hubert are close by.

Up the hill the zones stretch towards the Musée Magritte Museum, the Musée des Instruments de Musique and the Parc de Bruxelles. That mix of busy streets and open squares gives every team choices about routes and timing. In this group game in Brussels, a smart plan can beat a fast walker.

How do the organiser and players set things up?

The organiser is the person who booked. On the game master page they choose the default language and the playing time, then start the game for all teams together. The game cannot start without them.

Every player can pick and switch the language on their own phone. In a multilingual city like Brussels that is handy: one colleague can play in French, another in English, and they still compete in the same match. It makes this team game a good fit for international offices, school groups or a mixed group of friends.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many players can be in one team?

A team has 1 to 4 players and plays on its own phone. You need at least 2 teams for a match.

What do you do to conquer a zone?

Walk to the zone on the map and solve the task there. Other teams can win it back later in the game.

Who controls the playing time?

The organiser sets the playing time and the default language on the game master page before starting the game.

Which games in Brussels can I book today?

You can book Secrets of Brussels, played in the browser on your own phone with no app, past the Queen Elisabeth statue and the Brussels Parliament. Sherlock Holmes murder mystery in Brussels uses the free Loquiz app.

What do the Brussels games you can book today cost?

Each costs €19.95 per team: one phone, at most 4 players. They take 1.5 to 2 hours, you start whenever you like and the game is valid for 12 months.

City Conquest Race Through Brussels

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Brussels