
Group games: teams against each otherCity Conquest
Race Through Galway
€19.95 per team
Play for free as testers
·
A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.
Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed
- 120 min
- 31 zones
- 20 factions
- 2–20 teams
In City Conquest the centre of Galway becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Church of Saint Nicholas, Lynch's Castle, and Saint Augustine Church. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
What does it cost for your group?
Teams (up to 4 each): 3
How to play
1Explore
Walk through the real city. The map shows every zone:
free,
taken by a team in its colour, or
locked for a few minutes. The game starts at
.
2Conquer
Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour
, and you earn 30 ducats
.
3Defend and take back
Other teams can take your zones once the lock
is over, and you can take theirs. A zone
stays with the team that conquers it. The first team at a bonus spot
gets a power-up in its backpack
.
4Final count
When the time is up, the team with the most points wins; with equal points, the most ducats
. Be at the meeting point
in time: the herald calls everyone together.
Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.
20 factions
Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.
- Bell Ringers of Church of Saint Nicholas
- Choir of Galway Cathedral
- Guard of Lynch's Castle
- Watch of Spanish Arch
- Organists of Saint Joseph's
- Keepers of The Browne Doorway
- Players of Town Hall Theatre
- Councillors of Áras an Chontae
- Bridge Wardens of William O'Brien Bridge
- Builders of Persse Distillery (disused)
- Gardeners of Fisheries Field
- Sculptors of Leaping Salmon
- Artists of Seated Figure
- Wardens of Saint Mary's Priory
- Heralds of Church of Saint Ignatius
- Company of Saint Augustine Church
- Guild of Blake's Castle
- Friends of Nun's Island Theatre
- Runners of North Bastion
- Riddlers of Saint Patrick's Church
Ducats, chests and drops

Chests
Every 20 minutes the herald hides chests
in the streets. The first team within 30 m opens one: ducats
, a potion, a defence or something to leave for others.

The merchant
You start with 50 ducats
and earn more by conquering, holding zones and approved photos. Spend them at the merchant
: you can buy anywhere, and at his spot you get 20% off.

Drops and fog
Leave a bomb, trap, fog, curse or sabotage on the street
. Only your team sees it; the team that walks into it is hit. Fog
hides their map beyond 100 m. A scout
shows drops near you
: walk to one to defuse it.
Speed potionWait times and zone locks halved for 10 minutes.
Wisdom potionRemoves one wrong answer from your next multiple-choice question.
Strength potionYour next conquest scores double.
ShieldBlocks the next attack on your team (20 seconds to react).
MirrorSends the next attack straight back to the team that left it.
AntidoteEnds fog, a trap or a curse at once.
ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
BombLeave it on the street: the team that walks into it loses 25 points.
TrapLeave it on the street: 3 minutes no conquering and no answering.
FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).
31 zones
- Church of Saint Nicholas
- Lynch's Castle
- Saint Augustine Church
- William O'Brien Bridge
- Persse Distillery (disused)
- Blake's Castle
- Penrice's Tower
- The Black Gate
- Galway Gaol
- North Bastion
- Nun's Island Theatre
- Zen dojo
- Spanish Arch
- Wolfe Tone Bridge
- The Browne Doorway
- Leaping Salmon
- Galway Cathedral
- Town Hall Theatre
- United Methodist Presbyterian Church
- Seated Figure
- Saint Joseph's
- Beggars Bridge
- Fisheries Field
- Saint Mary's Priory
- Blue Teapot Theatre
- Áras an Chontae
- The Plots
- Saint Patrick's Church
- Father Burke Park
- O'Shaughnessy Bridge
- Church of Saint Ignatius
Two ways to play

Without a game master
You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.
€19.95 per team
Book and pay
Often chosen by companiesWith a game master
Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.
€199.00 including 5 teams, €19.95 per extra team
Book and payThe organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.
Every player can pick and switch the language on their own phone.
What the game master sees
Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

How do you play City Conquest?
You play City Conquest by walking to zones on the map of Galway, solving the task at each one and keeping as many zones as you can.
First your team picks a faction, a group with its own story, strengths and characters. Then you set off. Each zone you conquer adds to your score, but it is never locked in: another team can come along, solve the same task and claim the zone. When the playing time is over, the team with the most points wins. Teamwork and a good sense of direction help a lot.
What does the Galway game board look like?
The board is central Galway, built from the sights on our existing routes through the city.
You find yourselves around places such as the Spanish Arch, the Hall of the Red Earl, Lynch's Castle Corner and St. Nicholas' Collegiate Church. Close together in the compact centre, they make for fast swaps of territory and sudden comebacks. A team game in Galway like this gets you talking tactics on every corner, which is a big part of the fun.
Who sets up the game?
The organiser, who made the booking, prepares City Conquest on the game master page and starts it for every team at the same time.
There the organiser picks the default language and the length of the game. The game only begins when the organiser starts it. During play, each player can choose and switch the language on their own phone. It makes this group game Galway an easy pick for international friends, colleagues on a team day or families who like a bit of healthy rivalry.
Which Galway games can you play today?
Galway has two City Game games ready to book today, each for €19.95 per team: one phone, at most 4 players.
In Secrets of Galway you join Síofra to recover her lost Claddagh ring, playing in the browser on your own phone with no app. You pass the Browne Doorway, Lynch's Castle Corner and St. Nicholas' Collegiate Church. Sherlock Holmes murder mystery in Galway is a detective case past the Spanish Arch, the Hall of the Red Earl and the Galway City Museum, in the free Loquiz app. Each takes 1.5–2 hours.
Do we need a game master?
No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.
Can teams start the game themselves?
You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.
Who wins City Conquest?
When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
How many people can play City Conquest?
Play with at least two teams of 1 to 4 players. Each team uses its own phone.
Can we take a zone from another team?
Yes. Go to their zone, solve the task and the zone is yours.
Does someone need to start the game?
Yes. The organiser sets the language and playing time on the game master page and starts the game for all teams.
Is the game available in more than one language?
The organiser sets a default language, and every player can pick and switch the language on their own phone.
Can we start the other Galway games whenever we want?
Yes. Secrets of Galway and Sherlock Holmes murder mystery in Galway start whenever you like, for €19.95 per team: one phone, at most 4 players.
City Conquest Race Through Galway
€19.95 per team
We play in more and more cities around the world, with friends, family or your company.

