City Conquest – Race Through Salzburg
Group games: teams against each other

City Conquest

Race Through Salzburg

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 32 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Salzburg becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Waagplatz, Wetterstation, and Salzburger Dom. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

Book and pay

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Councillors of Rathaus Salzburg
  • Traders of Waagplatz
  • Bell Ringers of Salzburger Dom
  • Choir of Franziskaner Kirche
  • Organists of Kollegienkirche
  • Guard of Festung Hohensalzburg
  • Town Criers of Makartplatz
  • Players of Künstlerhaus
  • Scholars of Hauptbibliothek
  • Bridge Wardens of Mozartsteg
  • Builders of Universität Salzburg
  • Merchants of Czernyvilla
  • Sculptors of Wetterstation
  • Watch of Wehrmauer
  • Artists of Römerköpfchen
  • Gardeners of Schanzlpark
  • Lookouts of Kleiner Linzertor-Kavalier
  • Wardens of Stiftskirche Sankt Peter
  • Heralds of St. Johanneskirche am Imberg
  • Company of Kajetanerkirche

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

32 zones

  1. Waagplatz
  2. Wetterstation
  3. Salzburger Dom
  4. Mozartsteg
  5. Universität Salzburg
  6. Rathaus Salzburg
  7. Franziskaner Kirche
  8. Paris Lodron Universität Salzburg - Kultur- u. Gesellschaftswissenschaftliche Fa
  9. Kollegienkirche
  10. Stiftskirche Sankt Peter
  11. St. Johanneskirche am Imberg
  12. Stieglkeller
  13. Römerköpfchen
  14. Kreuzwegstation
  15. Toscaninihof
  16. Dr.-Wilfried-Haslauer-Bibliothek
  17. Mozart Denkmal
  18. Torkosvilla
  19. Kajetanerkirche
  20. Hauptbibliothek
  21. Festung Hohensalzburg
  22. Marko-Feingold-Steg
  23. Bianchi-Villa
  24. Makartplatz
  25. Stiftskirche Nonnberg
  26. Czernyvilla
  27. Sebastianskirche
  28. Schanzlpark
  29. Theater im KunstQuartier
  30. Kleiner Linzertor-Kavalier
  31. Wehrmauer
  32. Künstlerhaus

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What is City Conquest?

City Conquest is a competitive game for groups in which teams claim zones around Salzburg by solving the task in each zone. Before you set off, every team chooses a faction: a group with its own story, strengths and characters.

A zone you have taken is not yours for good. Another team can walk to the same spot, solve the task and win it back. That keeps every team moving and talking about strategy. When the playing time ends, the team with the most points wins the round.

Where in Salzburg do the teams compete?

The game board is made of the streets and sights on our Salzburg routes. Picture teams criss-crossing Residenzplatz, passing Salzburg Cathedral and Mozart's Birthplace, or heading towards Mirabell Palace.

Playing a group game in Salzburg this way means you see the city while you compete. You might spot a rival team on the far side of a square, change course and try to reach a zone before they do. Some teams split their energy between defending and attacking; others go for as many new zones as possible. Every group finds its own style.

How does the organiser run the game?

The organiser, the main booker, sets up City Conquest on the game master page and starts it for all teams. On that page you choose the default language and the playing time.

No team can begin on its own: the game starts when the organiser starts it, so everyone plays on the same clock. Language is flexible for players too. Each person can pick and switch the language on their own phone, which suits international teams of colleagues, groups of friends and families alike.

Which Salzburg game can you book today?

While you plan a group outing, you can already book the Sherlock Holmes murder mystery in Salzburg. You solve a detective case on foot through the old town, from the Mozart statue to the fortress hill, with the free Loquiz app. On the way you see Fortress Hohensalzburg among other sights.

The price is €19.95 per team: one phone, at most 4 players. It takes 1.5–2 hours, you start whenever you like on any day, and the game is valid for 12 months.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

Do all teams need their own phone?

Yes. In City Conquest each team of 1 to 4 players plays on its own phone.

What is a faction?

A faction is the group your team plays as. Each one has its own story, strengths and characters.

Can teams lose a zone they have already won?

Yes. Another team can win a zone back by solving the task there, so it pays to keep an eye on your zones.

What does the Sherlock game in Salzburg cost?

The Sherlock Holmes murder mystery in Salzburg costs €19.95 per team: one phone, at most 4 players.

City Conquest Race Through Salzburg

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Salzburg