City Conquest – Race Through Ghent
Group games: teams against each other

City Conquest

Race Through Ghent

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 34 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Ghent becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Stadhuis Gent, Werregarenstraat, and Grote Sikkel. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

Book and pay

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Councillors of Stadhuis Gent
  • Bell Ringers of Sint-Baafskathedraal
  • Choir of Sint-Michielskerk
  • Organists of Sint-Niklaaskerk
  • Curators of Huis van Alijn
  • Guard of Geeraard de Duivelsteen
  • Watch of Gravensteen
  • Traders of Hippoliet Lippensplein
  • Players of Opera Vlaanderen
  • Bridge Wardens of Vleeshuisbrug
  • Builders of Aula UGent
  • Keepers of François Laurent
  • Town Criers of Bloemenmarkt
  • Sculptors of Broche
  • Artists of Jacob van Artevelde
  • Explorers of Werregarenstraat
  • Merchants of Grote Sikkel
  • Wardens of Sint-Jacobskerk
  • Heralds of Wolweverskapel
  • Company of Design Museum Gent

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

34 zones

  1. Stadhuis Gent
  2. Werregarenstraat
  3. Grote Sikkel
  4. Jan Frans Willems
  5. Sint-Niklaaskerk
  6. Broche
  7. Sint-Baafskathedraal
  8. Koninklijke Academie voor Nederlandse Taal- en Letterkunde
  9. Jacob van Artevelde
  10. Vleeshuisbrug
  11. Sint-Jacobskerk
  12. Aula UGent
  13. Huis van Alijn
  14. Willem I
  15. Sint-Michielskerk
  16. Geeraard de Duivelsteen
  17. Design Museum Gent
  18. Predikherenbrug
  19. CAMPO Nieuwpoort
  20. Gravensteen
  21. Baudelokapel
  22. Nieuwbrug
  23. François Laurent
  24. Bloemenmarkt
  25. Wolweverskapel
  26. Kunsthal Gent
  27. Recollettenbrug
  28. Krommewal
  29. Opera Vlaanderen
  30. Sint-Jorisbrug
  31. Industriemuseum
  32. Augustijnenklooster
  33. Hippoliet Lippensplein
  34. Minardschouwburg

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

How do you play City Conquest?

City Conquest is a team-against-team game on the streets of Ghent. Split your group into two or more teams of 1 to 4 players, each with one phone.

At the start every team picks a faction, a group with its own story, its own strengths and its own characters. Then you go after the zones on the map. Walk to a zone, solve the task and it is conquered for your team. A rival team can win it back later, so the score keeps moving. When the playing time ends, the team with the most points takes the win.

Which sights in Ghent are on the board?

The game board is Ghent itself: its streets and the sights on our city routes. From the Korenmarkt you walk to the Sint-Michielsbrug, with the Graslei and the Korenlei on either side of the water. Our routes also pass St Nicholas' Church, the old post office, the Belfort van Gent, the Design Museum Gent, the Sint-Veerleplein and the Gravensteen.

In this group game Ghent teams choose their own way between zones. On the bridges and quays you can see a rival team coming, which makes every decision count: hold your ground or race them to the next zone?

What does the organiser do?

The organiser, the main booker, sets up City Conquest on the game master page. They choose the default language and the playing time, then start the game for all teams at once.

After that, each player can pick and switch the language on their own phone. A group of students, colleagues or friends with different languages can play this group game Ghent edition together without anyone missing a task.

Which games can you book in Ghent today?

Three other games in Ghent can be booked today, each for €19.95 per team and 1.5–2 hours of play. Secrets of Ghent takes you past the Korenmarkt, the Graslei and St Michael's Bridge. The Sherlock Holmes murder mystery in Ghent is a detective case from the Korenmarkt to the Gravensteen and the Belfry. The Ghent Syndicate (outdoor escape game) runs from the Korenmarkt past the Belfort to the Sint-Baafskathedraal, for teams of up to 5 players.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

What do we need to play?

At least two teams of 1 to 4 players, with one phone per team.

Can a zone change hands?

Yes. Any other team can win a zone back by solving the task in it.

Who starts the game?

The organiser starts City Conquest for all teams from the game master page, after setting the language and playing time.

Can each player read the tasks in their own language?

Yes. Every player can pick and switch the language on their own phone.

City Conquest Race Through Ghent

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Ghent