City Conquest – Race Through Argostolion
Group games: teams against each other

City Conquest

Race Through Argostolion

Expected soon in Argostolion

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

  • 2–20 teams

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In City Conquest the centre of Argostolion becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What is City Conquest?

City Conquest is a group game in which at least two teams of 1 to 4 players compete for zones in Argostolion, each team on its own phone.

At the start, every team chooses a faction. A faction is a group with its own story, its own strengths and its own characters. Then you move across the map from zone to zone. Each zone holds a task; solve it to conquer the zone for your team. Rival teams can win zones back the same way, so the balance can shift at any moment. When the playing time ends, the team with the most points wins.

Where in Argostolion do you play?

Argostolion's streets and the sights on our routes are the game board. As you move between zones, you may walk out to the De Bosset Bridge, pass the Catholic Church of Saint Nicholas, stroll along Lithostroto and cross Campana Square.

Your team chooses its own route between zones, and that is where tactics come in. Head for a free zone or win back the one you lost? It makes a fun team game for friends, families, colleagues and holiday groups on Kefalonia.

How does the organiser start City Conquest?

The organiser, the person who books, sets up City Conquest on the game master page. There the organiser chooses the default language and the playing time, and starts the game for all teams at once.

During the game, every player can pick a language on their own phone and switch it whenever they like. That is handy for groups with different languages. The game always waits for the organiser: there is no mode in which teams start on their own.

Which game can you book in Argostolion today?

If you want to play today, book the Sherlock Holmes murder mystery in Argostolion. You solve a detective murder mystery on foot through Argostolion, from Vallianos Square along Lithostroto to the De Bosset Bridge.

The game takes 1.5 to 2 hours and is played in the free Loquiz app. It costs €19.95 per team: one phone, at most 4 players. You can start any day, whenever you want, and the game is valid for 12 months.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many teams do you need?

City Conquest needs at least two teams. Each team has 1 to 4 players and plays on its own phone.

Who decides on the language and the playing time?

The organiser sets both on the game master page. Each player can still change the language on their own phone.

What does the Sherlock Holmes murder mystery in Argostolion cost?

It costs €19.95 per team: one phone, at most 4 players. It takes 1.5 to 2 hours.

City Conquest Race Through Argostolion

City Conquest is on its way to Argostolion. Want to play it with your group as one of the first? Ask us and we will let you know as soon as it is ready.

We play in more and more cities around the world, with friends, family or your company.

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City games in Argostolion