City Conquest – Race Through Preveza
Group games: teams against each other

City Conquest

Race Through Preveza

Expected soon in Preveza

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

  • 2–20 teams

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In City Conquest the centre of Preveza becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What happens in City Conquest?

City Conquest is a competitive game in which teams fight for zones in Preveza, and the most points at the end wins. Each team plays as a faction, a group with its own story, strengths and characters.

Walk to a zone, solve the task waiting there and the zone is yours. A rival team can solve that task too and win the zone back from you. So every team keeps weighing up whether to defend what it has or head off for new zones.

Where in Preveza do the teams compete?

The streets and sights on our Preveza routes are the board for this group game. Teams can pass the Venetian Clock Tower, wander through the Saitan Bazaar and head towards Pantokratoras Castle in search of zones.

Playing a group game in Preveza like this means you get to know the town while you compete. You see a rival team turn into the same street, rethink your route and try to beat them to the zone. It suits friends, families and colleagues who enjoy some friendly rivalry.

Who sets up City Conquest?

The organiser, the main booker, sets up the game on the game master page and starts it for all teams. On that page you choose the default language and the playing time.

The game cannot begin without the organiser starting it, so every team plays on the same clock. Each player can pick and switch the language on their own phone, which lets mixed groups play together easily. Everyone reads the tasks in the language they find most comfortable.

Which game can you book in Preveza today?

The Sherlock Holmes murder mystery in Preveza can be booked today. You follow a detective murder mystery through Preveza, from the Sailor's Monument to the Venetian Clock Tower and the old bazaar, with the free Loquiz app.

It costs €19.95 per team: one phone, at most 4 players, and takes 1.5–2 hours. You can start whenever you like, every day. The game is valid for 12 months, so there is no need to fix a date far in advance.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many players does City Conquest need?

At least two teams, each with 1 to 4 players. Every team uses its own phone.

Can a zone be won back?

Yes. Another team can solve the task in a zone you hold and win it back.

Can players read the game in their own language?

Yes. Each player can pick and switch the language on their own phone.

What does the Sherlock game in Preveza cost?

The Sherlock Holmes murder mystery in Preveza costs €19.95 per team: one phone, at most 4 players.

City Conquest Race Through Preveza

City Conquest is on its way to Preveza. Want to play it with your group as one of the first? Ask us and we will let you know as soon as it is ready.

We play in more and more cities around the world, with friends, family or your company.

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