City Conquest – Race Through Tijuana
Group games: teams against each other

City Conquest

Race Through Tijuana

Expected soon in Tijuana

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

  • 2–20 teams

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In City Conquest the centre of Tijuana becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What is City Conquest?

City Conquest is a team-against-team game in Tijuana where you score points by conquering zones, and the team with the most points when time runs out wins.

Each zone has a task waiting for you. Solve it and the zone is yours. Another team can arrive, solve the same task and claim it back, so you never know who will end up on top. Some teams split up to cover more ground, others stick together and defend. Your faction has its own story and strengths, giving your team a clear identity in the contest.

How does the organiser run City Conquest?

The organiser, the person who books, sets up City Conquest on the game master page and starts it for all teams together.

On that page the organiser picks the default language and the playing time. The game only starts when the organiser starts it, so all teams play on the same clock. During the game, each player can pick and switch the language on their own phone. That makes it easy for a mixed group, for example English and Spanish speakers, to play side by side.

Which Tijuana streets become the board?

Tijuana's streets and the sights on our routes form the game board. Chasing zones, teams may pass the Museum of the Californias, walk along Avenida Revolución, cut through Pasaje Rodríguez or reach the Casa de la Cultura Tijuana.

This group game in Tijuana keeps everyone on the move through lively streets. Teams cross paths, spot each other heading for the same zone and have to decide fast whether to race or turn back.

Which games can you book in Tijuana today?

Two City Game games in Tijuana can be booked today. In Secrets of Tijuana you hunt for El Último Bravo's lost mask, passing Cine Bujazán, the Caesar Salad Birthplace and the Historic Casino Entrance; you play in the browser on your own phone, no app. Sherlock Holmes murder mystery in Tijuana runs from the lucha libre museum along Avenida Revolución to the Tijuana Arch, using the free Loquiz app.

Both take 1.5 to 2 hours and cost €19.95 per team: one phone, at most 4 players. Start whenever you like.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many teams can play?

City Conquest needs at least two teams. Each team has 1 to 4 players and plays on its own phone.

What is a faction?

A faction is the group your team plays as, with its own story, strengths and characters.

Can English and Spanish speakers play together?

Yes. The organiser sets a default language, and every player can pick and switch the language on their own phone.

What can we play in Tijuana right now?

Secrets of Tijuana and Sherlock Holmes murder mystery in Tijuana can be booked today, each for €19.95 per team.

City Conquest Race Through Tijuana

City Conquest is on its way to Tijuana. Want to play it with your group as one of the first? Ask us and we will let you know as soon as it is ready.

We play in more and more cities around the world, with friends, family or your company.

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