City Conquest – Race Through Cairns
Group games: teams against each other

City Conquest

Race Through Cairns

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 16 zones
  • 6 factions
  • 2–6 teams

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In City Conquest the centre of Cairns becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Cairns Art Gallery, Fogarty Park, and Cairns Museum. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

Book and pay

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

6 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Traders of Rusty's Markets
  • Curators of Cairns Art Gallery
  • Scholars of City Library
  • Gardeners of Fogarty Park
  • Keepers of The Fish
  • Sculptors of The Big Scout Hat

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

16 zones

  1. Cairns Art Gallery
  2. Fogarty Park
  3. Cairns Museum
  4. City Library
  5. Anzac Park
  6. The Fish
  7. Rotary Park
  8. Cairns Esplanade Olympic Torch Monument
  9. Rusty's Markets
  10. Baybaru
  11. 50 years of Cairns Black Marlin fishing
  12. Stories of Cairns
  13. Cairns Presbyterian Church
  14. The Big Scout Hat
  15. CCLT Parkland
  16. St. John the Evangelist Anglican Church

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What do you do in City Conquest?

In City Conquest your group splits into teams that compete for the city. You need at least two teams, each with 1 to 4 players and one phone.

First, each team picks a faction. A faction is a group with its own story, its own strengths and its own characters, so every team brings a different style to the game. Then the zones appear on the map. Walk to one, solve the task there and it counts for your team. Another team can turn up later and win it back, which means no lead is ever safe. When the playing time ends, the team with the most points wins.

Where in Cairns do you play?

Cairns's streets and the sights on our city routes are your game board. Near the water you pass the Cairns Esplanade, the Esplanade Lagoon and the Cairns Aquarium. In the centre our routes take in St Monica's Cathedral, the Cairns Cenotaph, Munro Martin Parklands, the Cairns Performing Arts Centre and the Cairns Art Gallery.

This group game Cairns round lets you see a lot of the city while you compete. Each team chooses its own path between zones, so you will often weigh up whether to chase a new zone or double back to protect one you hold.

How is the game set up?

The organiser, the person who books, runs City Conquest from the game master page. They pick the default language and the playing time, then start the game for all teams together. Without that start the game does not run, so every team sets off at the same moment.

Players can then pick and switch the language on their own phone. That makes a group game Cairns session easy for travellers, colleagues or friends who do not all read the same language.

What can you book in Cairns today?

Three other games in Cairns can be booked today, each for €19.95 per team and 1.5–2 hours of play. Secrets of Cairns leads past the Cairns Art Gallery and along the Esplanade. The Sherlock Holmes murder mystery in Cairns is a detective case from St Monica's Cathedral past the Night Markets. The Cairns Syndicate (outdoor escape game) runs from Munro Martin Parklands to the Esplanade Lagoon, for teams of up to 5 players.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many teams do we need?

At least two teams. Each team has 1 to 4 players and plays on its own phone.

What is a faction?

It is the group your team plays as, with its own story, strengths and characters. Every team picks one before the game starts.

Who decides when the game starts?

The organiser starts it for all teams from the game master page, after setting the default language and the playing time.

Can we lose a zone we conquered?

Yes. Another team can win it back by solving the task in that zone.

City Conquest Race Through Cairns

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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