City Conquest – Race Through Almere
Group games: teams against each other

City Conquest

Race Through Almere

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 32 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Almere becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Stadhuis Almere, Windesheim Almere, and Rechtbank Midden-Nederland. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Bell Ringers of De Lichtboog
  • Councillors of Stadhuis Almere
  • Scholars of Rechtbank Midden-Nederland
  • Players of Podium De Meester
  • Choir of UKGR
  • Sculptors of HIER
  • Gardeners of P.J. Oudpark
  • Bridge Wardens of Busbaanbrug
  • Keepers of Slavernijmonument
  • Artists of De bedrijfskring
  • Wardens of Windesheim
  • Heralds of Windesheim Almere
  • Company of Salty
  • Guild of Kunstlinie
  • Friends of Baljuwpoort
  • Runners of Cinemadreef
  • Riddlers of Slapstickbrug
  • Lantern Bearers of Judy Garlandbrug
  • Champions of CS-brug
  • Watch of Spoordreef

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

32 zones

  1. Stadhuis Almere
  2. Windesheim Almere
  3. Rechtbank Midden-Nederland
  4. Windesheim
  5. Busbaanbrug
  6. Don't wait for me in a borrowed home
  7. Baljuwpoort
  8. HIER
  9. Cinemadreef
  10. Slapstickbrug
  11. Salty
  12. Judy Garlandbrug
  13. UKGR
  14. De bedrijfskring
  15. Podium De Meester
  16. Voortvarend
  17. CS-brug
  18. Spoordreef
  19. De Lichtboog
  20. Parkweteringpoort
  21. Delfzijlbrug
  22. Slavernijmonument
  23. Landdrostpoort
  24. Giethoornpad
  25. Bezinningsmonument
  26. Kunstlinie
  27. Hoogezandbrug
  28. Kolkplein
  29. Olstbrug
  30. P.J. Oudpark
  31. Landvoogdpoort
  32. Giethoornbrug

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What do you do in City Conquest?

In City Conquest, teams in Almere play against each other to capture zones on the map and score the most points. Before the start, every team chooses a faction: a group with its own story, its own strengths and its own characters.

During the game, your team walks to a zone and solves the task there to conquer it. Other teams can win that zone back, so the balance keeps shifting. You decide together whether to attack a new zone or return to defend. When the playing time is up, the team with the most points wins.

Where in Almere is the game board?

The board of this city game is formed by the streets and sights on our routes through central Almere. You pass Kunstlinie Almere, the Weerwater Promenade and De Nieuwe Bibliotheek.

Stadhuis Almere, the Esplanade, the Citadel and Almere Jungle are also part of the playing area. In the city centre you move quickly from zone to zone and can often spot where the other teams are heading. You see a good part of Almere while your team decides what to do next.

How does the organiser start the group game in Almere?

The organiser, the person who makes the main booking, starts the group game in Almere for every team. On the game master page, the organiser chooses the default language and the playing time, then launches the game for all teams at once.

There is no mode in which teams start on their own. Each player can still pick and switch the language on their own phone. So a group game Almere works well for international colleagues, a group of friends or a family with different preferred languages.

Which games can you book in Almere today?

In Almere you can book three other games today. Secrets of Almere is a self-guided walk from Kunstlinie to the Weerwater promenade with puzzles and photo tasks. It runs in the browser on your own phone, no app needed.

Sherlock Holmes murder mystery in Almere takes you from the Stadspark to De Nieuwe Bibliotheek and the Weerwater. In The Almere Syndicate (outdoor escape game) you chase Magnus and the stolen formulas from the Stadspark to the Stadhuisplein. These two run in the free Loquiz app. All three take 1.5 to 2 hours and cost €19.95 per team.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many players are in a City Conquest team?

A team has 1 to 4 players and plays on its own phone. You need at least 2 teams.

Can a conquered zone be lost again?

Yes. Another team can win the zone back by solving the task there.

What can I play in Almere today?

Secrets of Almere, Sherlock Holmes murder mystery in Almere and The Almere Syndicate (outdoor escape game). They take 1.5 to 2 hours and cost €19.95 per team.

City Conquest Race Through Almere

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Almere