City Conquest – Race Through Montfoort
Group games: teams against each other

City Conquest

Race Through Montfoort

Expected soon in Montfoort

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

  • 2–20 teams

Request a quote

In City Conquest the centre of Montfoort becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

Request a quote

How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What do you do in City Conquest?

In City Conquest, teams walk to zones on the map, solve the task at each zone and score points by holding as many zones as they can. You need at least two teams of 1 to 4 players, and each team plays on its own phone.

Before the start, every team chooses a faction: a group with its own story, strengths and characters. Then the town is open. Some teams rush for distant zones, others guard what is close. Because zones can be won back, a lead is never safe. The final score when the clock stops decides who has conquered Montfoort.

Which streets and sights form the board?

The streets of Montfoort and the sights on our routes make up the game board for this group game. On the way you may see Het Paardje, De Sint-Janskerk, the war memorial and Molen De Valk.

Montfoort is small enough that teams keep running into each other, which suits a competitive game well. You may spot a rival team heading for the zone you just left, or arrive at a zone at the same moment as someone else. Agree on a plan, divide the roles in your team and keep checking the map.

How is the game set up for your group?

The organiser, the person who books, runs the group game Montfoort from the game master page. They choose the default language and the playing time, then start the game for all teams together. City Conquest always needs the organiser to start it.

On their own phone, every player can pick their language and switch it during play. That works well for a team outing with international colleagues, a birthday with friends or a family day where not everyone speaks the same language.

What can you play in Montfoort today?

Secrets of Montfoort can be booked today. It is a self-guided walking tour with puzzles and photo tasks past De Sint-Janskerk, Het Oude Stadhuis and the castle, played with the free Loquiz app.

The game takes 1.5 to 2 hours and costs €19.95 per team: one phone, at most 4 players. You start whenever you like. With a larger group, simply form several teams that each play on their own phone.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

What is City Conquest in Montfoort?

It is a group game in which teams play against each other, capturing zones on the map by solving tasks. The team with the most points at the end wins.

How many teams can play?

You need at least two teams. Each team has 1 to 4 players on its own phone.

Can each player use their own language?

Yes. The organiser sets a default language, and every player can pick and switch the language on their own phone.

How much does Secrets of Montfoort cost?

Secrets of Montfoort costs €19.95 per team: one phone, at most 4 players. It takes 1.5 to 2 hours.

City Conquest Race Through Montfoort

City Conquest is on its way to Montfoort. Want to play it with your group as one of the first? Ask us and we will let you know as soon as it is ready.

We play in more and more cities around the world, with friends, family or your company.

Request a quote

City games in Montfoort