City Conquest – Race Through Perth
Group games: teams against each other

City Conquest

Race Through Perth

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 34 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Perth becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Perth Town Hall, Saint George's Cathedral, and Mirror. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Councillors of Perth Town Hall
  • Bell Ringers of Wesley Church
  • Choir of Saint Mary's Cathedral
  • Organists of Saint George's Cathedral
  • Traders of Yagan Square
  • Guard of The Bell Tower
  • Players of Perth Concert Hall
  • Sculptors of Alexander Forrest
  • Explorers of Government House
  • Builders of Sheffield House
  • Merchants of Old Central Fire Station
  • Town Criers of Heritage Square
  • Curators of Museum of Perth
  • Artists of Grow Your Own
  • Gardeners of Government House Gardens
  • Bridge Wardens of Barrack Street Bridge
  • Wardens of Saint Andrew’s Church
  • Heralds of Trinity Church
  • Company of Saint John's Pro-Cathedral
  • Guild of Perth Baptist Church

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

34 zones

  1. Perth Town Hall
  2. Saint George's Cathedral
  3. Mirror
  4. Alexander Forrest
  5. Saint Andrew’s Church
  6. Trinity Church
  7. Government House
  8. Museum of Perth
  9. Supreme Court of Western Australia
  10. Sheffield House
  11. WA Government Stores
  12. Government House Gardens
  13. Grow Your Own
  14. Barrack Street Bridge
  15. Old Central Fire Station
  16. Gordon Stephenson House
  17. Wesley Church
  18. Boorloo Bidee Mia
  19. Spanda
  20. Perth Concert Hall
  21. Newspaper House
  22. Central Park
  23. The Bell Tower
  24. Yagan Square
  25. Children's Court of Western Australia
  26. Perth Baptist Church
  27. Saint John's Pro-Cathedral
  28. Family Court of Western Australia
  29. State Theatre Centre of Western Australia
  30. Heritage Square
  31. Saint Mary's Cathedral
  32. His Majesty's Theatre
  33. Western Australian Museum Boola Bardip
  34. Elizabeth Quay Bus Station

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

How does City Conquest work?

In City Conquest, teams walk to zones on the map of Perth, solve the task in each zone to conquer it, and try to hold on to it while the other teams fight back.

Every team plays on its own phone, so each group moves at its own speed and makes its own choices. Do you defend the zones you already hold, or go after a zone another team has just taken? Points add up during the game, and the scoreboard can change until the very last minute. The streets of the city are the game board, so you see Perth while you play.

Factions: pick your side

Before the game starts, each team picks a faction: a group with its own story, strengths and characters.

The faction gives your team an identity and a reason to compete. It also makes the game feel different each time you play, because your strengths change the way you approach the zones. Choose a faction that fits your team, or pick the one nobody expects and surprise the others. Talk it over as a team before you set off, because the faction you choose stays with you for the whole game.

The organiser starts the game for everyone

The organiser, the person who made the booking, sets up City Conquest on the game master page and starts it for all teams at once.

On that page the organiser chooses the default language and the playing time. Once the game is started, every player can pick and switch the language on their own phone, which helps in mixed groups.

Play in Perth today

Want to head out in Perth right away? Secrets of Perth can be booked today: a self-guided scavenger hunt through the city where you solve riddles, find hidden details and discover the city's stories at your own pace.

It costs €19.95 per team: one phone, at most 4 players. You play in the browser on your own phone, with no app needed, and it takes 1.5–2 hours. Bigger group? Form several teams and start together.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many teams do you need for City Conquest?

You need at least 2 teams. Each team has 1–4 players and plays on its own phone.

Who starts the group game?

The organiser, who is the main booker, sets up the game on the game master page and starts it for all teams.

Can players use different languages?

Yes. The organiser sets a default language, and every player can pick and switch the language on their own phone.

Which game can we book in Perth today?

Secrets of Perth can be booked today, for €19.95 per team with one phone and at most 4 players.

City Conquest Race Through Perth

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Perth