City Conquest – Race Through Verviers
Group games: teams against each other

City Conquest

Race Through Verviers

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 25 zones
  • 9 factions
  • 2–9 teams

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In City Conquest the centre of Verviers becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Église Saint-Joseph, Palais de Justice de Verviers, and Église protestante. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

9 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Bell Ringers of Église Saint-Remacle
  • Choir of Chapelle Sainte-Anne
  • Councillors of Administration communale
  • Organists of Église protestante
  • Traders of Place du Palais de Justice
  • Town Criers of Place Verte
  • Sculptors of Grégoire-Joseph Chapuis
  • Artists of Jean-Simon Renier
  • Gardeners of Parc de la Vierge Noire

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

25 zones

  1. Église Saint-Joseph
  2. Palais de Justice de Verviers
  3. Église protestante
  4. Acrobates
  5. Place du Palais de Justice
  6. Hôtel de Ville de Verviers
  7. Administration communale
  8. Dire Nous
  9. Marchand de Ploquettes
  10. Le Tchet Volant (Le Chat Volant)
  11. Grégoire-Joseph Chapuis
  12. Place Verte
  13. Parc de la Vierge Noire
  14. Sourires
  15. Église Notre-Dame-des-Récollets
  16. Église Saint-Remacle
  17. Fouleuse de tissus
  18. Jean-Simon Renier
  19. Temple antoiniste
  20. Fouleuse à maillets
  21. La Page
  22. Chapelle Sainte-Anne
  23. Pont Marie-Henriette
  24. Parc Marie Louise
  25. Greta Thunberg

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

How does City Conquest work?

City Conquest is a team-against-team game in which the streets of Verviers become the board and every zone on the map is a prize.

You play with at least two teams of 1 to 4 players, each on its own phone. First, each team chooses a faction with its own story, strengths and characters. Then you head out. Solve the task at a zone and it is yours, until another team solves it too and wins it back. When the playing time ends, the team with the most points wins.

Which sights become the game board?

The board is the centre of Verviers, built from the sights along our existing routes.

Think of Place du Marché, the Hôtel de Ville de Verviers, the Grand Théâtre de Verviers and Sainte-Julienne Church. With zones spread across the city, every team has to decide where to go first, which zones to defend and when to win back one a rival has just taken. That choice turns this team game in Verviers into a real contest for the city.

Who starts the game and which language do you play in?

The organiser, the person who booked, sets up City Conquest on the game master page and starts it for all teams at once.

On that page the organiser picks the default language and the playing time. The game only begins when the organiser starts it. During play, every player can choose and switch the language on their own phone. That makes it an easy group game Verviers visitors and locals can play together, whether it is a team outing with colleagues, a birthday with friends or a family day out.

What can you book in Verviers today?

Besides City Conquest, Verviers has two City Game games you can book today, each for €19.95 per team: one phone, at most 4 players.

Secrets of Verviers is a self-guided walking tour with puzzles and photo tasks, played in the browser on your own phone with no app. You pass Sainte-Julienne Church, the Grand Théâtre de Verviers and Verviers City Hall. Sherlock Holmes murder mystery in Verviers is a detective case from Place du Marché past Église Saint-Remacle, using the free Loquiz app. Both take 1.5–2 hours.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many teams do you need?

At least two teams of 1 to 4 players, each playing on its own phone.

Can a team lose a zone it has won?

Yes. Another team can solve the task at that zone and win it back.

Who starts the game?

The organiser who booked sets the language and playing time on the game master page and starts it for all teams.

Can players use different languages?

Yes. Every player can pick and switch the language on their own phone.

Which games can we play in Verviers right now?

Secrets of Verviers and Sherlock Holmes murder mystery in Verviers, each €19.95 per team: one phone, at most 4 players.

City Conquest Race Through Verviers

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Verviers