City Conquest – Race Through Amiens
Group games: teams against each other

City Conquest

Race Through Amiens

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 32 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Amiens becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Place Gambetta, Passage du Logis du Roi, and Old theatre front. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Cathedral Masons
  • Hortillons
  • Velvet Weavers
  • Lafleur's Puppeteers
  • Extraordinary Voyagers
  • Saint-Leu Boatmen
  • Macaron Bakers
  • Belfry Bell Ringers
  • Hermit's Pilgrims
  • Du Cange's Scholars
  • Woad Dyers
  • Circus Acrobats
  • Gargoyle Carvers
  • Colour Light Painters
  • Perret's Builders
  • Sagittarius Archers
  • Somme Anglers
  • Picard Storytellers
  • Dewailly Clockmakers
  • Unicorn Supporters

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

32 zones

  1. Place Gambetta
  2. Passage du Logis du Roi
  3. Old theatre front
  4. Cathedral west front
  5. South portal and the Hermit
  6. Cathedral north side
  7. Chapelle Sainte-Philomène
  8. Hôtel de Berny
  9. Du Cange statue
  10. Chapelle des Ursulines
  11. Tour Perret
  12. Hôtel de Ville
  13. Maison du Bailliage
  14. Beffroi
  15. Saint-Germain-l'Écossais
  16. Hôtel de Morgan
  17. Maison de la Culture
  18. Église Saint-Jacques
  19. Musée de Picardie
  20. Église Saint-Remi
  21. Place Longueville circus
  22. Place du Don
  23. Saint-Leu waterfront
  24. Port d'Amont
  25. Puppet theatre of Saint-Leu
  26. Église Saint-Leu
  27. Statue of Lafleur
  28. Campus des Minimes
  29. Tree of Gargoyles
  30. Place Louis Dewailly
  31. Square Jules Verne
  32. Maison Jules Verne

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

How does City Conquest work as a group game?

City Conquest is a group game in which teams compete for zones on a map of the city, each team on its own phone. You need at least 2 teams, with 1–4 players per team.

Every team first picks a faction: a group with its own story, strengths and characters. Then the race begins. You walk to a zone, solve the task you find there and the zone is yours. But nothing is safe for long, because another team can come along and win it back. That keeps every team on the move until the very end. When the playing time is over, the points are counted and the team with the most points wins.

What role does the organiser play?

The organiser, who is the main booker, sets up the game on the game master page and starts it for all teams.

On the game master page, the organiser chooses the default language and the playing time. Once everything is ready, one start gets all teams going at the same moment. Each player can still pick and switch the language on their own phone, which helps when your group mixes people who prefer different languages.

Amiens as your game board

In this group game, the streets of Amiens become the board you play on. Zones on the map lead your teams through the city, so you explore while you compete.

Every move means walking somewhere new, and each conquered zone feels like a small victory for your faction. Strategy matters as much as speed: defend what you have, or head out for a new zone? It is a playful way to see a city together, with a real contest at its heart.

Which games can you book in Amiens today?

Alongside City Conquest, Amiens has Secrets of Amiens, which you can book today. It is a self-guided scavenger hunt through the city: you solve riddles, find hidden details and discover the city's stories at your own pace.

Secrets of Amiens runs in the browser on your own phone, with no app needed. It takes 1.5–2 hours and costs €19.95 per team: one phone, at most 4 players. You start whenever you like, so it is easy to plan for any day.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many teams do you need for City Conquest?

You need at least 2 teams. Each team has 1–4 players and plays on its own phone.

Who starts the group game?

The organiser, the main booker, sets up the game on the game master page and starts it for all teams. The game does not start without the organiser.

Can players use different languages?

Yes. The organiser sets a default language, and every player can pick and switch the language on their own phone.

What can we book in Amiens right now?

You can book Secrets of Amiens today: a self-guided scavenger hunt for €19.95 per team: one phone, at most 4 players.

City Conquest Race Through Amiens

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Amiens