
Group games: teams against each otherCity Conquest
Race Through Giethoorn
Expected soon in Giethoorn
A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.
- 2–20 teams
In City Conquest the centre of Giethoorn becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
How to play
1Explore
Walk through the real city. The map shows every zone:
free,
taken by a team in its colour, or
locked for a few minutes. The game starts at
.
2Conquer
Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour
, and you earn 30 ducats
.
3Defend and take back
Other teams can take your zones once the lock
is over, and you can take theirs. A zone
stays with the team that conquers it. The first team at a bonus spot
gets a power-up in its backpack
.
4Final count
When the time is up, the team with the most points wins; with equal points, the most ducats
. Be at the meeting point
in time: the herald calls everyone together.
Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.
Ducats, chests and drops

Chests
Every 20 minutes the herald hides chests
in the streets. The first team within 30 m opens one: ducats
, a potion, a defence or something to leave for others.

The merchant
You start with 50 ducats
and earn more by conquering, holding zones and approved photos. Spend them at the merchant
: you can buy anywhere, and at his spot you get 20% off.

Drops and fog
Leave a bomb, trap, fog, curse or sabotage on the street
. Only your team sees it; the team that walks into it is hit. Fog
hides their map beyond 100 m. A scout
shows drops near you
: walk to one to defuse it.
Speed potionWait times and zone locks halved for 10 minutes.
Wisdom potionRemoves one wrong answer from your next multiple-choice question.
Strength potionYour next conquest scores double.
ShieldBlocks the next attack on your team (20 seconds to react).
MirrorSends the next attack straight back to the team that left it.
AntidoteEnds fog, a trap or a curse at once.
ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
BombLeave it on the street: the team that walks into it loses 25 points.
TrapLeave it on the street: 3 minutes no conquering and no answering.
FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).
Two ways to play

Without a game master
You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.
Often chosen by companiesWith a game master
Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.
€199.00 including 5 teams, €19.95 per extra team
The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.
Every player can pick and switch the language on their own phone.
What the game master sees
Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

How does City Conquest play in Giethoorn?
In Giethoorn, City Conquest plays as a contest for zones on the village map: teams walk to a zone, solve its task and try to keep it until the end. Every zone you hold earns points.
The score can turn quickly. If another team reaches your zone and solves the task, the zone is theirs. So you keep choosing between defending your zones and heading for new ones. Each faction has its own story, strengths and characters, which gives every team its own style of play. Talk it over on the way and keep checking the map.
What do you see on the way?
The game board is the village of Giethoorn, around the places from our routes. On your way to a zone you walk along the Binnenpad, past its canals, bridges and old village houses.
Museum De Oude Aarde, Museum 't Olde Maat Uus and the Gloria Maris shell collection are on our routes as well. The paths along the water are part of the fun, but they also make you think about the fastest way to the next zone. Wear comfortable shoes and charge your phone first.
Who sets up City Conquest?
The organiser, the person who booked, sets up City Conquest on the game master page. They choose the default language and the playing time, and then start the game for every team at once.
The game only starts this way, so choose an organiser before you arrive. During play, every player can pick and switch the language on their own phone. That is useful for international travel groups, as well as for families and colleagues on a day out in the village.
Which Giethoorn games can you book today?
Two City Game games in Giethoorn can be booked today, each for €19.95 per team and taking 1.5–2 hours. You start whenever you like.
Secrets of Giethoorn is a self-guided walk with puzzles and photo tasks along the Binnenpad, its canals, bridges and old village houses. Sherlock Holmes murder mystery in Giethoorn is a detective case from Museum De Oude Aarde to the Gloria Maris shell collection. Both are a good pick for a group game Giethoorn with a single team of up to 4 players.
Do we need a game master?
No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.
Can teams start the game themselves?
You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.
Who wins City Conquest?
When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
How many teams does City Conquest need?
At least two teams. Each team has 1 to 4 players and plays on its own phone.
Can a team lose a zone?
Yes. Another team can win your zone back by walking there and solving its task.
How long does City Conquest last?
The organiser sets the playing time on the game master page before starting the game for all teams.
Can players play in their own language?
Yes. The organiser sets a default language, and every player can pick and switch the language on their own phone.
What do the other games in Giethoorn cost?
Secrets of Giethoorn and Sherlock Holmes murder mystery in Giethoorn each cost €19.95 per team and take 1.5–2 hours.
City Conquest Race Through Giethoorn
City Conquest is on its way to Giethoorn. Want to play it with your group as one of the first? Ask us and we will let you know as soon as it is ready.
We play in more and more cities around the world, with friends, family or your company.

