City Conquest – Race Through Charleroi
Group games: teams against each other

City Conquest

Race Through Charleroi

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 33 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Charleroi becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Église Saint-Christophe, Hôtel de Ville de Charleroi, and Place du Bourdon. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Bell Ringers of Église Saint-Christophe
  • Choir of Église Protestante de Charleroi
  • Organists of Église Saint-Antoine
  • Curators of BPS22
  • Players of Eden
  • Traders of Place du Bourdon
  • Keepers of Monument aux Martyrs
  • Town Criers of Place Verte
  • Builders of Les Écuries
  • Merchants of Médiasambre
  • Scholars of Maison Lemaitre
  • Gardeners of Parc Reine Astrid
  • Sculptors of Totor et Tutur
  • Artists of Buste de la reine Astrid
  • Wardens of Hôtel de Ville de Charleroi
  • Heralds of Musée des chasseurs à pieds
  • Company of Palais des Beaux-Arts
  • Guild of Chapelle Notre-Dame au Rempart
  • Friends of Chapelle du Sacré-Cœur
  • Runners of Maison Lafleur

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

33 zones

  1. Église Saint-Christophe
  2. Hôtel de Ville de Charleroi
  3. Place du Bourdon
  4. Totor et Tutur
  5. Statue de Jules Destrée
  6. Bibliothèque Arthur Rimbaud (section jeunesse)
  7. Église Protestante de Charleroi
  8. Palais de Justice de Charleroi
  9. Palais des Beaux-Arts
  10. Chapelle Notre-Dame au Rempart
  11. Parc Reine Astrid
  12. Monument aux Martyrs
  13. Eden
  14. Tribunal du travail de Charleroi
  15. L'Impromptu théâtre
  16. Maison Lafleur
  17. Buste de la reine Astrid
  18. Musée des chasseurs à pieds
  19. Chapelle du Sacré-Cœur
  20. Spirou et Fantasio
  21. Maison Lemaitre
  22. Place Verte
  23. Théâtre Marignan
  24. UMONS à Charleroi
  25. BPS22
  26. Les Écuries
  27. Médiasambre
  28. Musée des Beaux-Arts de Charleroi
  29. Le rayon
  30. Bibliothèque langlois - section jeunesse
  31. Église Saint-Antoine
  32. Le Poche
  33. Maison Mattot

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What makes City Conquest different?

City Conquest is a city game where your teams compete directly against each other for zones in Charleroi, instead of each following its own route. Every team chooses a faction, a group with its own story, strengths and characters, which shapes how you play.

You conquer a zone by reaching it and solving the task there. Rival teams can do the same and take the zone back, so the map keeps changing. When the playing time runs out, the points are counted and the team with the most points wins.

Which streets and sights form the board?

The streets and sights on our Charleroi routes are the board for City Conquest. Around Place Charles II and the Charleroi Belfry, teams can find themselves heading for the same zone, while the Musée de la Photographie gives another landmark to steer by.

Playing a group game in Charleroi this way gets everybody walking and talking. One player reads the map, another takes on the task, someone else watches where the other teams are going. It suits colleagues looking for a team outing as well as friends and families who like a bit of friendly rivalry.

How does the organiser start the game?

The organiser, the person who books, sets up the game on the game master page and starts it for all teams. That is where you choose the default language and the playing time.

The game cannot begin without the organiser starting it, so every team plays the same length of time. Each player can pick and switch the language on their own phone, which helps when not everyone in the group speaks the same language.

Which Charleroi game is ready to book?

The Sherlock Holmes murder mystery in Charleroi can be booked today. You take on a detective murder case on foot, from the town hall to the belfry and the Basilica of Saint Christopher, using the free Loquiz app. On the way you see Place Charles II.

The price is €19.95 per team: one phone, at most 4 players, and the game takes 1.5–2 hours. Start whenever you like, any day of the week. Your game stays valid for 12 months.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

What is the minimum number of teams?

City Conquest needs at least two teams. A team has 1 to 4 players and plays on its own phone.

Can we switch language during the game?

Yes. Each player can pick and switch the language on their own phone, whatever default the organiser chose.

What happens when another team reaches our zone?

They can solve the task there and win the zone back. Zones can change hands until the time is up.

Does someone need to lead the game?

Yes. The organiser sets up the game on the game master page and starts it for all teams.

Can I play a game in Charleroi with my group today?

Yes, the Sherlock Holmes murder mystery in Charleroi. It costs €19.95 per team: one phone, at most 4 players.

City Conquest Race Through Charleroi

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Charleroi