
Group games: teams against each otherCity Conquest
Race Through Tournai
€19.95 per team
Play for free as testers
·
A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.
Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed
- 120 min
- 34 zones
- 20 factions
- 2–20 teams
In City Conquest the centre of Tournai becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Place Walter Ravez, Beffroi de Tournai, and Princesse Despinoy. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
What does it cost for your group?
Teams (up to 4 each): 3
How to play
1Explore
Walk through the real city. The map shows every zone:
free,
taken by a team in its colour, or
locked for a few minutes. The game starts at
.
2Conquer
Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour
, and you earn 30 ducats
.
3Defend and take back
Other teams can take your zones once the lock
is over, and you can take theirs. A zone
stays with the team that conquers it. The first team at a bonus spot
gets a power-up in its backpack
.
4Final count
When the time is up, the team with the most points wins; with equal points, the most ducats
. Be at the meeting point
in time: the herald calls everyone together.
Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.
20 factions
Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.
- Bell Ringers of Cathédrale Notre-Dame
- Choir of Église Saint-Piat
- Guard of Beffroi de Tournai
- Organists of Église Saint-Quentin
- Traders of Place Walter Ravez
- Town Criers of Place de l'Évêché
- Councillors of Hôtel de Ville de Tournai
- Curators of Musée des Beaux-Arts
- Gardeners of Parc Georges Brassens
- Watch of Tour de la Loucherie
- Keepers of Barthélemy Dumortier
- Scholars of Palais de Justice
- Sculptors of Statut des Aveugles
- Bridge Wardens of Passerelle Notre-Dame
- Artists of Princesse Despinoy
- Wardens of Église Saint-Jacques
- Heralds of Place Roger de la Pasture
- Company of Place Saint-Pierre
- Guild of Place de Lille
- Friends of Place Hergé
Ducats, chests and drops

Chests
Every 20 minutes the herald hides chests
in the streets. The first team within 30 m opens one: ducats
, a potion, a defence or something to leave for others.

The merchant
You start with 50 ducats
and earn more by conquering, holding zones and approved photos. Spend them at the merchant
: you can buy anywhere, and at his spot you get 20% off.

Drops and fog
Leave a bomb, trap, fog, curse or sabotage on the street
. Only your team sees it; the team that walks into it is hit. Fog
hides their map beyond 100 m. A scout
shows drops near you
: walk to one to defuse it.
Speed potionWait times and zone locks halved for 10 minutes.
Wisdom potionRemoves one wrong answer from your next multiple-choice question.
Strength potionYour next conquest scores double.
ShieldBlocks the next attack on your team (20 seconds to react).
MirrorSends the next attack straight back to the team that left it.
AntidoteEnds fog, a trap or a curse at once.
ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
BombLeave it on the street: the team that walks into it loses 25 points.
TrapLeave it on the street: 3 minutes no conquering and no answering.
FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).
34 zones
- Place Walter Ravez
- Beffroi de Tournai
- Princesse Despinoy
- Musée d'Histoire Militaire
- Musée de la Tapisserie et des Arts textiles
- Musée d'histoire naturelle et vivarium
- Église Saint-Quentin
- Tour de la Loucherie
- Cathédrale Notre-Dame
- Place de l'Évêché
- Place Roger de la Pasture
- Statut des Aveugles
- Hôtel de Ville de Tournai
- Musée des Beaux-Arts
- Chapelle Notre-Dame
- Parc Georges Brassens
- Place Saint-Pierre
- Église des Jésuites
- Musée d'archéologie
- Place de Lille
- Tour du Cygne
- Église Saint-Jacques
- Église Saint-Piat
- Passerelle Notre-Dame
- Maison de la Culture de Tournai
- Pont-à-Ponts
- Noté de l'opéra
- Monument en souvenir de Julie et Mélissa
- Barthélemy Dumortier
- Auditoriat du travail du Hainaut
- Place Hergé
- Palais de Justice
- Fontaine Adolphe Leray
- Église protestante de Tournai
Two ways to play

Without a game master
You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.
€19.95 per team
Book and pay
Often chosen by companiesWith a game master
Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.
€199.00 including 5 teams, €19.95 per extra team
Book and payThe organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.
Every player can pick and switch the language on their own phone.
What the game master sees
Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

What happens in City Conquest?
City Conquest is a competitive city game in which at least two teams try to conquer the most zones in Tournai. Each team has 1 to 4 players and plays on its own phone.
Every team starts by picking a faction, a group with its own story, strengths and characters. From then on it is about tactics. Reach a zone, solve its task and it counts for your team. Another team can still win it back, so think about which zones are worth defending and which are worth a raid. Nobody knows who has won until the playing time is over.
Where in Tournai do you play?
The board is the streets of Tournai and the sights on our routes. You walk past the Pont des Trous, see the Museum of Fine Arts, cross the Grand-Place and reach the Église Saint-Jacques.
Zones are scattered across the city, so each team decides on its own route. Some teams rush for the nearest zone, others wait for a chance to take one back. Either way, you discover Tournai on foot while playing against the other teams in your group.
Who runs the game?
The person who books is the organiser. Using the game master page, the organiser sets the default language and the playing time and starts the game for all teams together.
Every player can pick the language on their own phone and switch it at any time. That is handy for families with visitors from abroad, international teams or school friends meeting up again. Divide into teams beforehand so every team has a phone ready at the start.
What you can book in Tournai today
To play today, book the Sherlock Holmes murder mystery in Tournai. Your team follows a detective case on foot through the city, at your own pace.
It takes 1.5 to 2 hours and costs €19.95 per team, with one phone and at most 4 players. Start whenever you want, any day. With a larger group, book several teams and see who solves the case first. Each team sets its own pace and takes breaks whenever it likes.
Do we need a game master?
No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.
Can teams start the game themselves?
You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.
Who wins City Conquest?
When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
What is the minimum number of teams?
Two. Each team has 1 to 4 players and plays on its own phone.
How does a team conquer a zone?
Walk to the zone on the map and solve the task there. Other teams can conquer it back later.
Who decides how long the group game lasts?
The organiser sets the playing time on the game master page and starts the game for all teams.
Can players use different languages?
Yes. Each player chooses and switches the language on their own phone.
How much is the Sherlock Holmes murder mystery in Tournai?
€19.95 per team with at most 4 players. It takes 1.5 to 2 hours.
City Conquest Race Through Tournai
€19.95 per team
We play in more and more cities around the world, with friends, family or your company.
