
Group games: teams against each otherCity Conquest
Race Through Amsterdam
€19.95 per team
Play for free as testers
·
A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.
Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed
- 120 min
- 35 zones
- 20 factions
- 2–20 teams
In City Conquest the centre of Amsterdam becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like National Monument, Dam East, and Nes. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
What does it cost for your group?
Teams (up to 4 each): 3
How to play
1Explore
Walk through the real city. The map shows every zone:
free,
taken by a team in its colour, or
locked for a few minutes. The game starts at
.
2Conquer
Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour
, and you earn 30 ducats
.
3Defend and take back
Other teams can take your zones once the lock
is over, and you can take theirs. A zone
stays with the team that conquers it. The first team at a bonus spot
gets a power-up in its backpack
.
4Final count
When the time is up, the team with the most points wins; with equal points, the most ducats
. Be at the meeting point
in time: the herald calls everyone together.
Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.
20 factions
Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.
- Harbour Sailors
- Canal Diggers
- Exchange Merchants
- Rembrandt's Workshop
- Night Watch Company
- Bike Bell Riders
- Diamond Cutters
- Beguines of the Begijnhof
- Houseboat Folk
- Jordaan Singers
- Map Makers
- Floating Flower Sellers
- Bridge Keepers
- Waag Surgeons
- Free Press Printers
- Tram Conductors
- Kattenburg Shipwrights
- Street Organ Grinders
- Canal Skaters
- Amsterdam School Architects
Ducats, chests and drops

Chests
Every 20 minutes the herald hides chests
in the streets. The first team within 30 m opens one: ducats
, a potion, a defence or something to leave for others.

The merchant
You start with 50 ducats
and earn more by conquering, holding zones and approved photos. Spend them at the merchant
: you can buy anywhere, and at his spot you get 20% off.

Drops and fog
Leave a bomb, trap, fog, curse or sabotage on the street
. Only your team sees it; the team that walks into it is hit. Fog
hides their map beyond 100 m. A scout
shows drops near you
: walk to one to defuse it.
Speed potionWait times and zone locks halved for 10 minutes.
Wisdom potionRemoves one wrong answer from your next multiple-choice question.
Strength potionYour next conquest scores double.
ShieldBlocks the next attack on your team (20 seconds to react).
MirrorSends the next attack straight back to the team that left it.
AntidoteEnds fog, a trap or a curse at once.
ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
BombLeave it on the street: the team that walks into it loses 25 points.
TrapLeave it on the street: 3 minutes no conquering and no answering.
FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

35 zones
- National Monument
- Dam East
- Nes
- Royal Palace (Dam)
- Prinsenhof and Agnietenkapel
- Nieuwe Kerk
- Warmoesstraat
- House on the Three Canals
- Magna Plaza
- Oude Kerk
- Nieuwendijk
- Oudemanhuispoort
- Torensluis
- Gable-stone wall (Amsterdam Museum)
- Beurs van Berlage
- Trippenhuis
- Queen Wilhelmina (Rokin)
- Waag
- Our Lord in the Attic
- Zuiderkerk
- Spui and the Begijnhof gate
- Damrak
- Cromhout Houses
- Doelen Tower
- Round Lutheran Church
- Sint-Olofskapel
- Bartolotti House
- Rasphuis Gate
- House with the Heads
- Munttoren
- Rembrandt House
- Felix Meritis
- Westerkerk
- Schreierstoren
- Centraal Station
Two ways to play

Without a game master
You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.
€19.95 per team
Book and pay
Often chosen by companiesWith a game master
Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.
€199.00 including 5 teams, €19.95 per extra team
Book and payThe organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.
Every player can pick and switch the language on their own phone.
What the game master sees
Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

How does City Conquest work?
City Conquest is a city game where teams fight for zones on a shared map. Before you start, each team picks a faction: a group with its own story, strengths and characters. It gives your team a role and a reason to want every zone.
Once the game runs, you walk to a zone, solve the task and claim it. Another team can arrive later and win it back. Together you decide your plan: chase new zones or return to defend. When the playing time ends, the score decides.
Group game Amsterdam: where do you play?
The board is made of Amsterdam's streets and the sights on our routes. A zone might send you to Dam Square, across the Torensluis, along the Herengracht or to the Leliesluis near the Bloemgracht.
Because the zones sit between real places, the game is also a walk through the canal ring. You see the city while you play, and the map keeps shifting as teams gain and lose ground. Short distances between zones mean you will often spot a rival team.
Who sets up the group game Amsterdam teams play?
The organiser, the main booker, sets up City Conquest on the game master page. They choose the default language and the playing time, then start the game for all teams at once. There is no other way to start it.
Every player can pick and switch the language on their own phone, so locals, expats and visitors play together easily. It works for team outings, school trips, birthdays and big groups of friends.
Which games can you book in Amsterdam today?
If you want to play now, pick one of our other games. On the photography tour of Amsterdam you photograph the canal ring, from Dam Square past the Torensluis to the Herengracht. Ghost Hunters in Amsterdam sends your team out as ghost hunters, and A Christmas Carol in Amsterdam brings Dickens' Christmas story to the streets.
Each game takes 1.5–2 hours and costs €19.95 per team: one phone, at most 4 players. Depending on the version, you play in the free Loquiz app or in the browser on your own phone.
Do we need a game master?
No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.
Can teams start the game themselves?
You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.
Who wins City Conquest?
When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
How many teams do you need?
At least two teams. Each team has 1 to 4 players and plays on its own phone.
Can everyone choose their own language?
Yes. The organiser sets a default language, and each player can switch the language on their own phone.
Who starts City Conquest?
The organiser starts it for all teams from the game master page, after setting the language and playing time.
City Conquest Race Through Amsterdam
€19.95 per team
We play in more and more cities around the world, with friends, family or your company.





