
Group games: teams against each otherCity Conquest
Race Through Venlo
€19.95 per team
Play for free as testers
·
A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.
Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed
- 120 min
- 30 zones
- 20 factions
- 2–20 teams
In City Conquest the centre of Venlo becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Stadhuis, De Maaspoort, and Sint-Joriskerk. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
What does it cost for your group?
Teams (up to 4 each): 3
How to play
1Explore
Walk through the real city. The map shows every zone:
free,
taken by a team in its colour, or
locked for a few minutes. The game starts at
.
2Conquer
Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour
, and you earn 30 ducats
.
3Defend and take back
Other teams can take your zones once the lock
is over, and you can take theirs. A zone
stays with the team that conquers it. The first team at a bonus spot
gets a power-up in its backpack
.
4Final count
When the time is up, the team with the most points wins; with equal points, the most ducats
. Be at the meeting point
in time: the herald calls everyone together.
Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.
20 factions
Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.
- Councillors of Stadskantoor Venlo
- Bell Ringers of Sint-Joriskerk
- Choir of Sint-Martinusbasiliek
- Organists of Jongerenkerk
- Curators of Museum van Bommel van Dam
- Players of De Maaspoort
- Bridge Wardens of Spoorbrug
- Traders of Synagogeplein
- Town Criers of Kwartelenmarkt
- Gardeners of Lage Loswal
- Builders of Stadhuis
- Merchants of Villa Mosa
- Guard of Luif
- Sculptors of De Wachters
- Scholars of HAS Hogeschool
- Artists of Die 2 Brüder
- Wardens of Limburgs Museum
- Heralds of Monseigneur Nolenspark
- Company of Julianapark
- Guild of Wilhelminapark
Ducats, chests and drops

Chests
Every 20 minutes the herald hides chests
in the streets. The first team within 30 m opens one: ducats
, a potion, a defence or something to leave for others.

The merchant
You start with 50 ducats
and earn more by conquering, holding zones and approved photos. Spend them at the merchant
: you can buy anywhere, and at his spot you get 20% off.

Drops and fog
Leave a bomb, trap, fog, curse or sabotage on the street
. Only your team sees it; the team that walks into it is hit. Fog
hides their map beyond 100 m. A scout
shows drops near you
: walk to one to defuse it.
Speed potionWait times and zone locks halved for 10 minutes.
Wisdom potionRemoves one wrong answer from your next multiple-choice question.
Strength potionYour next conquest scores double.
ShieldBlocks the next attack on your team (20 seconds to react).
MirrorSends the next attack straight back to the team that left it.
AntidoteEnds fog, a trap or a curse at once.
ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
BombLeave it on the street: the team that walks into it loses 25 points.
TrapLeave it on the street: 3 minutes no conquering and no answering.
FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).
30 zones
- Stadhuis
- De Maaspoort
- Sint-Joriskerk
- Puddingfabriek
- Luif
- Synagogeplein
- Huize Schreurs
- De Vreedzame Krijger
- Jongerenkerk
- Kwartelenmarkt
- Sint-Martinusbasiliek
- Domani
- Lage Loswal
- Monseigneur Nolenspark
- Rosarium
- Tango
- Museum van Bommel van Dam
- HAS Hogeschool
- Limburgs Museum
- Stadskantoor Venlo
- De Wachters
- Julianapark
- Villa Mosa
- Spoorbrug
- Die 2 Brüder
- Wilhelminapark
- Fietspad Spoorbrug
- Eindhovenseweg
- Kakelhof
- Jan Teunissenplein
Two ways to play

Without a game master
You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.
€19.95 per team
Book and pay
Often chosen by companiesWith a game master
Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.
€199.00 including 5 teams, €19.95 per extra team
Book and payThe organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.
Every player can pick and switch the language on their own phone.
What the game master sees
Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

Why is City Conquest different from a city walk?
In City Conquest you are not just walking: you are claiming ground. Each zone on the map of Venlo has a task, and solving it makes the zone yours. Other teams can take it back, so the map keeps changing.
Your faction gives you a story and strengths to play with. Will your team spread out over as many zones as possible, or guard a few close together? The clock decides the end: when time is up, the team with the most points wins the round.
How does the organiser run the game?
The person who booked is the organiser. On the game master page, the organiser sets the default language and the playing time, then starts the game for every team at the same moment.
Players are free to pick and switch the language on their own phone. That works well for international colleagues or a family with mixed languages. Before starting, make sure each team has a charged phone and knows where to meet at the end.
Which parts of Venlo does the game use?
The board is made of the streets of Venlo and the sights on our routes. Our other games here pass places like the Sint-Joriskerk, the Stadhuis Venlo, the Maasboulevard and the Limburgs Museum.
As you move between zones, these landmarks are what you see on the way. Some teams cut through the old town, others follow the river. Because zones can be won back, you will probably pass some places twice, and maybe spot a rival team just ahead of you.
What can you book in Venlo right now?
Three Venlo games can be booked today, each for one team on one phone and each taking 1.5–2 hours in the free Loquiz app. The price is €19.95 per team: one phone, at most 4 players, or at most 5 for the Syndicate.
Secrets of Venlo brings puzzles, photo tasks and stories about the Markt, the Maas and the old town, passing De Vreedzame Krijger and the Mural aan de Maas. The Sherlock Holmes murder mystery in Venlo leads you from the station past the Limburgs Museum to the Sint-Joriskerk. The Venlo Syndicate (outdoor escape game) has you hunting Magnus and the stolen formulas from the Grote Kerkstraat towards the Sint-Martinusbasiliek.
Do we need a game master?
No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.
Can teams start the game themselves?
You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.
Who wins City Conquest?
When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
How many players can join one City Conquest team?
One to four players per team, and every team plays on its own phone. You need at least two teams.
Who chooses how long the game lasts?
The organiser sets the playing time and the default language on the game master page before starting the game for all teams.
Can each player read the game in their own language?
Yes. Every player can pick and switch the language on their own phone.
Which Venlo games are for a single team?
Secrets of Venlo, the Sherlock Holmes murder mystery in Venlo and The Venlo Syndicate (outdoor escape game). They can be booked today.
City Conquest Race Through Venlo
€19.95 per team
We play in more and more cities around the world, with friends, family or your company.


