City Conquest – Race Through Nantes
Group games: teams against each other

City Conquest

Race Through Nantes

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 32 zones
  • 20 factions
  • 2–20 teams

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In City Conquest the centre of Nantes becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Square Fleuriot-de-Langle, Place Félix Fournier, and Le Liseur aux canaris. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

20 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Traders of Square Fleuriot-de-Langle
  • Town Criers of Place Félix Fournier
  • Bell Ringers of Église Sainte-Croix
  • Councillors of Hôtel de ville de Nantes
  • Choir of Chapelle de l'hôtel-Dieu
  • Curators of Musée d'histoire de Nantes
  • Sculptors of Le Liseur aux canaris
  • Players of Théâtre Graslin
  • Artists of Un arbre, la forêt…
  • Fountain Keepers of Miroir d'eau
  • Builders of Immeuble Perraudeau
  • Merchants of Hôtel Scheult
  • Guard of Muraille de la tour du Haut-Pas
  • Bridge Wardens of Pont Haudaudine
  • Wardens of Place de la Bourse
  • Heralds of Place Saint-Vincent
  • Company of Square Jean-Baptiste Daviais
  • Guild of Place Geneviève Vix
  • Friends of Marché de la Petite-Hollande
  • Runners of Théâtre de poche Graslin

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

32 zones

  1. Square Fleuriot-de-Langle
  2. Place Félix Fournier
  3. Le Liseur aux canaris
  4. Place Geneviève Vix
  5. Place de la Bourse
  6. Buste de Jean-Baptiste Ceineray
  7. Immeuble Perraudeau
  8. Square Jean-Baptiste Daviais
  9. Chapelle Notre-Dame-de-Bonsecours
  10. Église Sainte-Croix
  11. Sunderland
  12. Faculté de Médecine et de Pharmacie
  13. Muraille de la tour du Haut-Pas
  14. Tribunal administratif de Nantes
  15. Pose de la première pierre de la Faculté de Chirurgie Dentaire
  16. Théâtre Graslin
  17. Marché de la Petite-Hollande
  18. Hôtel Scheult
  19. Théâtre de poche Graslin
  20. TNT - Terrain Neutre Théâtre
  21. Chapelle de l'hôtel-Dieu
  22. Hôtel de Bruc
  23. Bibliothèque universitaire Santé
  24. Place Saint-Vincent
  25. Un arbre, la forêt…
  26. Hôtel de ville de Nantes
  27. Médecins du Monde
  28. Blason de la Ville de Nantes
  29. Pont Haudaudine
  30. Hôtel Saint-Aignan
  31. Musée d'histoire de Nantes
  32. Miroir d'eau

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What is City Conquest?

City Conquest is a city game in which teams compete for zones in Nantes, and the most points when time is up wins. Each team plays as a faction, a group with its own story, strengths and characters.

When your team reaches a zone, you solve the task and the zone is yours. Then the pressure is on, because a rival team can solve the task too and win it back. Every team keeps making choices about where to go next and which zones are worth defending.

Which streets and sights of Nantes form the board?

The streets and sights on our Nantes routes make up the board for this group game. Teams can pass the Cathédrale Saint-Pierre-et-Saint-Paul de Nantes, Les Machines de l'Île, the Tour Bretagne and Place Graslin while chasing zones.

A group game in Nantes played this way lets you see a lot of the city while you compete. You notice another team heading the same way, adjust your route and try to arrive first. It works well for friends, families and colleagues on a team outing.

How does the organiser start City Conquest?

The organiser, the main booker, prepares the game on the game master page by choosing the default language and the playing time, and then starts it for all teams.

The game only runs once the organiser has started it, so every team plays the same length of time. Each player can pick and switch the language on their own phone, which makes it easy for groups where people speak different languages.

Which Nantes game can you book today?

You can book the Sherlock Holmes murder mystery in Nantes today. You follow a detective murder case on foot, from the Basilique Saint Nicolas to the Château des ducs de Bretagne, using the free Loquiz app, and on the way you see Place Royale.

The price is €19.95 per team: one phone, at most 4 players. It takes 1.5–2 hours. Start whenever you want, every day, and the game remains valid for 12 months.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

Do teams need separate phones?

Yes. Each City Conquest team of 1 to 4 players plays on its own phone.

What is a faction?

The group your team plays as, with its own story, strengths and characters.

Can a zone be taken back?

Yes. A rival team can solve the task in your zone and win it back.

How long does the Sherlock game in Nantes take?

The Sherlock Holmes murder mystery in Nantes takes 1.5–2 hours and costs €19.95 per team: one phone, at most 4 players.

City Conquest Race Through Nantes

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Nantes