City Conquest – Race Through Casablanca
Group games: teams against each other

City Conquest

Race Through Casablanca

Expected soon in Casablanca

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

  • 2–20 teams

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In City Conquest the centre of Casablanca becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

Often chosen by companies

With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

What is City Conquest?

City Conquest is our competitive city game for groups, where teams capture and recapture zones on a map of the city. City Conquest needs at least two teams of 1 to 4 players, and every team plays on its own phone.

Every team chooses a faction at the start. Each faction has its own story, strengths and characters, so two teams never play quite the same game. Once you are out on the streets, it is about choices: which zone next, which one to defend, and when to go back for the zone a rival just stole. Points decide everything at the end.

Which sights of Casablanca become the board?

The streets of Casablanca and the sights on our routes are the board for this group game. Around the Hassan II Mosque Museum, the Cathédrale Sacré Coeur, the Casablanca School of Fine Arts and the Parc de la Ligue Arabe, the city becomes your playing field.

Teams spread out across the map and come back together where zones are close. You might reach a zone just as another team arrives, or find that a zone you won earlier now belongs to someone else. Keep the map open and agree on your plan as you walk.

How does the organiser start the game?

The organiser, the main booker, sets up the group game Casablanca on the game master page by choosing the default language and the playing time. Then they start it for every team at once.

Every player can choose their language on their own phone and switch it at any time. For international teams, school friends visiting from abroad or a family with several languages, that keeps everyone in the game.

What can you book in Casablanca today?

Sherlock Holmes murder mystery in Casablanca is available to book today. The detective story starts at the Hassan II Mosque and leads into the streets behind it, and you play it with the free Loquiz app.

It takes 1.5 to 2 hours and costs €19.95 per team: one phone, at most 4 players. You can start whenever you like, and larger groups can split into several teams to solve the case side by side.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

Does every team need its own phone?

Yes. Each team of 1 to 4 players plays on its own phone, and you need at least two teams.

Can we play in different languages?

Yes. The organiser picks a default language, and each player can choose and switch the language on their own phone.

How long does the Sherlock Holmes game in Casablanca take?

It takes 1.5 to 2 hours. Sherlock Holmes murder mystery in Casablanca costs €19.95 per team: one phone, at most 4 players.

City Conquest Race Through Casablanca

City Conquest is on its way to Casablanca. Want to play it with your group as one of the first? Ask us and we will let you know as soon as it is ready.

We play in more and more cities around the world, with friends, family or your company.

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City games in Casablanca