City Conquest – Race Through Roermond
Group games: teams against each other

City Conquest

Race Through Roermond

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 20 zones
  • 5 factions
  • 2–5 teams

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In City Conquest the centre of Roermond becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Munsterplein, De Bibliotheek Bibliorura, and Minderbroederskerk. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

5 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Councillors of Stadhuis Roermond
  • Traders of Munsterplein
  • Bell Ringers of Sint-Jacobuskapel
  • Guard of Rattentoren
  • Curators of Cuypershuis

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

20 zones

  1. Munsterplein
  2. De Bibliotheek Bibliorura
  3. Minderbroederskerk
  4. Roermond
  5. Stadhuis Roermond
  6. Twee herten
  7. Stenen Brug
  8. Nieuwe Watertoren
  9. Sint-Jacobuskapel
  10. Rattentoren
  11. Park Akcros
  12. Rechtbank Limburg
  13. Stadskantoor Roermond
  14. Cuypershuis
  15. Cattentoren
  16. Louis Raemaekersplein
  17. Stadspark aan de Maas
  18. Louis Raemaekersbrug
  19. De Wingerd Hart Heilige Parochie
  20. Schipperswal

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

How do you play City Conquest?

A game has at least 2 teams, each with 1 to 4 players and its own phone. Every team picks a faction at the start, a group with its own story, strengths and characters.

The map shows zones around town. Get to a zone and solve its task to claim it. A rival team can do the same and win it back. That push and pull carries on until the playing time is over. Then the points are counted, and the team with the most points wins.

Which sights in Roermond are on the board?

The game board is formed by the streets of Roermond and the sights on our routes. You play near places such as the O.-L.-V.-Munsterkerk, the Sint-Christoffelkathedraal, the Markt and the Roerkade.

Because each team plans its own route between zones, no two groups walk the same way. Do you stay near your zones, or set off to take one back? Talking that over as you go is what makes this group game in Roermond a fit for colleagues, friends, families and clubs.

What is the organiser's role?

The organiser is the person who made the booking. They use the game master page to choose the default language and the playing time, and then start the game for all teams together.

Every player can still pick their own language on their own phone and switch it whenever they like. So a group with mixed languages can easily join the same game.

Which games can you book in Roermond today?

Roermond already has three city games you can book today. Secrets of Roermond starts at the O.-L.-V.-Munsterkerk and takes you past De Cattentoren and Meisje met Meeuwen. Sherlock Holmes murder mystery in Roermond leads you past the Sint-Christoffelkathedraal, the Cuypershuis and the City Hall Roermond. In The Roermond Syndicate (outdoor escape game) you hunt Magnus past the Straatkapel Luifelstraat and the Markt to the Roerkade.

Each game takes 1.5 to 2 hours and costs €19.95 per team, on one phone with at most 4 players (at most 5 for the Syndicate game). You start whenever you like.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many players does each team have?

Each team has 1 to 4 players on its own phone. You need at least 2 teams.

Can the language be changed during play?

Yes. Every player can switch the language on their own phone at any time.

City Conquest Race Through Roermond

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Roermond