City Conquest – Race Through Zierikzee
Group games: teams against each other

City Conquest

Race Through Zierikzee

€19.95 per team

A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.

Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed

  • 120 min
  • 25 zones
  • 16 factions
  • 2–16 teams

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In City Conquest the centre of Zierikzee becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Gasthuiskerk, Oud Gereformeerde Gemeente, and Gereformeerde Thomaskerk. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

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What does it cost for your group?

Teams (up to 4 each): 3

Without a game master

€59.85

≈ €4.99 per person

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With a game master

€199.00

≈ €16.58 per person

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How to play

  1. 1

    Explore

    Walk through the real city. The map shows every zone: free, taken by a team in its colour, or locked for a few minutes. The game starts at .

  2. 2

    Conquer

    Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour , and you earn 30 ducats .

  3. 3

    Defend and take back

    Other teams can take your zones once the lock is over, and you can take theirs. A zone stays with the team that conquers it. The first team at a bonus spot gets a power-up in its backpack .

  4. 4

    Final count

    When the time is up, the team with the most points wins; with equal points, the most ducats . Be at the meeting point in time: the herald calls everyone together.

Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.

16 factions

Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.

  • Bell Ringers of Gasthuiskerk
  • Choir of Sint Willibrorduskerk
  • Organists of Lutherse Kerk
  • Millers of De Hoop
  • Guard of Noordhavenpoort
  • Watch of Sint-Lievensmonstertoren
  • Curators of Stadhuismuseum Zierikzee
  • Builders of Burgerweeshuis
  • Sculptors of Job Baster
  • Players of Filmtheater Zierikzee
  • Merchants of Parklust
  • Wardens of Nieuwe kerk
  • Heralds of Den Haas
  • Company of Nobelpoort
  • Guild of Gemeentehuis Schouwen-Duiveland
  • Friends of Oud Gereformeerde Gemeente

Ducats, chests and drops

Chests

Every 20 minutes the herald hides chests in the streets. The first team within 30 m opens one: ducats , a potion, a defence or something to leave for others.

The merchant

You start with 50 ducats and earn more by conquering, holding zones and approved photos. Spend them at the merchant : you can buy anywhere, and at his spot you get 20% off.

Drops and fog

Leave a bomb, trap, fog, curse or sabotage on the street . Only your team sees it; the team that walks into it is hit. Fog hides their map beyond 100 m. A scout shows drops near you : walk to one to defuse it.

  • Speed potionWait times and zone locks halved for 10 minutes.
  • Wisdom potionRemoves one wrong answer from your next multiple-choice question.
  • Strength potionYour next conquest scores double.
  • ShieldBlocks the next attack on your team (20 seconds to react).
  • MirrorSends the next attack straight back to the team that left it.
  • AntidoteEnds fog, a trap or a curse at once.
  • ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
  • BombLeave it on the street: the team that walks into it loses 25 points.
  • TrapLeave it on the street: 3 minutes no conquering and no answering.
  • FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
  • CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
  • SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).

25 zones

  1. Gasthuiskerk
  2. Oud Gereformeerde Gemeente
  3. Gereformeerde Thomaskerk
  4. Job Baster
  5. Stadhuismuseum Zierikzee
  6. Sint Willibrorduskerk
  7. Bakkerijmuseum Om den Broode
  8. Gereformeerde Gemeente in Nederland
  9. De Hoop
  10. Parklust
  11. Die Wijnkelre
  12. Burgerweeshuis
  13. Lutherse Kerk
  14. Christelijke Gereformeerde Kerk
  15. De Vagher
  16. Nieuwe kerk
  17. Noordhavenpoort
  18. Filmtheater Zierikzee
  19. Den Haas
  20. Sint-Lievensmonstertoren
  21. Nobelpoort
  22. De Molenberg
  23. Wolwelle
  24. Koninkrijkszaal
  25. Gemeentehuis Schouwen-Duiveland

Two ways to play

Without a game master

You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.

€19.95 per team

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With a game master

Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.

€199.00 including 5 teams, €19.95 per extra team

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The organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.

Every player can pick and switch the language on their own phone.

What the game master sees

Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

The City Conquest game master screen during a game: a live map with the teams and their zones, and one team's points, ducats and controls
Example game with made-up teams.

How does City Conquest work?

A match needs at least 2 teams of 1 to 4 players, each team on its own phone. Before you set off, each team chooses a faction: a group with its own story, strengths and characters.

You then head to the zones on the map. Solve the task at a zone and it is yours, until another team wins it back. Points keep counting throughout the playing time, so the lead can switch more than once. When the time is up, the team with the most points wins. Teamwork and a good route plan pay off.

Where in Zierikzee do the teams play?

Zierikzee's streets and the sights on our routes form the board. The Sint-Lievensmonstertoren, known as the Dikke Toren, is a landmark you cannot miss, and Plein Montmartre and the Cameramuseum Zierikzee are close by.

Towards the water you find the Havenplein and the old harbour gates, the Noordhavenpoort and the Nobelpoort. Zones lie between these places, so teams move between the tower, the squares and the harbour. This group game in Zierikzee lets you see the town in a new way while you compete.

Who prepares and starts the game?

The organiser, the person who made the booking, prepares the game on the game master page. They choose the default language and the playing time and then start the game for all teams at the same moment.

Each player can pick and switch the language on their own phone. So a holiday group or a team of colleagues with different languages can share one match without anyone missing a task.

Which games in Zierikzee can you book today?

Two Zierikzee games can be booked today. Secrets of Zierikzee is a walk with puzzles and photo tasks past the Dikke Toren, the Gravensteen and the old harbour. Sherlock Holmes murder mystery in Zierikzee is a detective case from the Sint-Lievensmonstertoren to the Oude Haven.

Both use the free Loquiz app, take 1.5 to 2 hours and cost €19.95 per team: one phone, at most 4 players. Start whenever you like, every day, within 12 months.

Do we need a game master?

No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.

Can teams start the game themselves?

You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.

Who wins City Conquest?

When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.

How many teams can play City Conquest?

At least 2 teams play against each other, each with 1 to 4 players and its own phone.

What is a faction?

A faction is a group with its own story, strengths and characters. Each team chooses one at the start.

Can each player pick a language?

Yes. The organiser sets a default language, and each player can pick and switch the language on their own phone.

City Conquest Race Through Zierikzee

€19.95 per team

We play in more and more cities around the world, with friends, family or your company.

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City games in Zierikzee