
Group games: teams against each otherCity Conquest
Race Through Antwerp
€19.95 per team
Play for free as testers
·
A city game where teams play against each other: at least 2 teams of 1–4 players, each team on its own phone.
Teams against each other · from €4.99 per person · book instantly · valid 12 months · no guide needed
- 120 min
- 30 zones
- 20 factions
- 2–20 teams
In City Conquest the centre of Antwerp becomes a game board for your whole group: at least two teams race to conquer zones, and other teams can win them back. On the way you pass places like Brabo Fountain, Town Hall front, and Guild houses of the Grote Markt. When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
What does it cost for your group?
Teams (up to 4 each): 3
How to play
1Explore
Walk through the real city. The map shows every zone:
free,
taken by a team in its colour, or
locked for a few minutes. The game starts at
.
2Conquer
Step into a zone and open its task: a puzzle, a riddle, something to count or a code to crack on the spot, now and then a photo. Get it right and the zone takes your colour
, and you earn 30 ducats
.
3Defend and take back
Other teams can take your zones once the lock
is over, and you can take theirs. A zone
stays with the team that conquers it. The first team at a bonus spot
gets a power-up in its backpack
.
4Final count
When the time is up, the team with the most points wins; with equal points, the most ducats
. Be at the meeting point
in time: the herald calls everyone together.
Every zone has ten tasks about what you can really find there. Each team gets a different one, and a new one every time it comes back, so answers can't be passed on.
20 factions
Every zone has a field that fits the place: knowledge at a library, creativity at a museum, charm on a market square, speed on a bridge or quay, power at a fortress or tower. The stronger your faction is in a zone's field, the more points that zone is worth to you, so every faction has its own zones to go for.
- Brabo's Legion
- Aldermen of the Town Hall
- Antigoon's Giants
- Beguines of the Court
- Guards of Het Steen
- Lange Wapper's Pranksters
- Court of Charles V
- Merchants of the Exchange
- Masters of the Cathedral
- Circle of Lipsius
- Writers of the Letterenhuis
- Rubens's Studio
- Crossbow Guild
- Pilgrims of Sint-Julianus
- Northmen of the Scheldt
- Sailors of the Red Star Line
- Explorers of the Ruien
- Printers of the Golden Compass
- Butchers of the Vleeshuis
- Carillon Players
Ducats, chests and drops

Chests
Every 20 minutes the herald hides chests
in the streets. The first team within 30 m opens one: ducats
, a potion, a defence or something to leave for others.

The merchant
You start with 50 ducats
and earn more by conquering, holding zones and approved photos. Spend them at the merchant
: you can buy anywhere, and at his spot you get 20% off.

Drops and fog
Leave a bomb, trap, fog, curse or sabotage on the street
. Only your team sees it; the team that walks into it is hit. Fog
hides their map beyond 100 m. A scout
shows drops near you
: walk to one to defuse it.
Speed potionWait times and zone locks halved for 10 minutes.
Wisdom potionRemoves one wrong answer from your next multiple-choice question.
Strength potionYour next conquest scores double.
ShieldBlocks the next attack on your team (20 seconds to react).
MirrorSends the next attack straight back to the team that left it.
AntidoteEnds fog, a trap or a curse at once.
ScoutShows other teams' drops within 100 m for 2 minutes; walk to one to defuse it.
BombLeave it on the street: the team that walks into it loses 25 points.
TrapLeave it on the street: 3 minutes no conquering and no answering.
FogLeave it on the street: for 4 minutes their map shows only 100 m around them.
CurseLeave it on the street: on their next 2 questions a wrong answer costs double.
SabotageLeave it on the street: steals one thing from their backpack (or 30 ducats).
30 zones
- Brabo Fountain
- Town Hall front
- Guild houses of the Grote Markt
- Handschoenmarkt
- Cathedral, north side
- Pelgrimstraat: the tower view
- Vlaaikensgang
- Groenplaats
- Boerentoren
- Korte Nieuwstraat: the Laarmans comic wall
- Heritage Library
- Saint Charles Borromeo Church
- Wolstraat: the Conscience comic wall
- Keizerstraat: De Gouden Rinck
- Letterenhuis
- Oude Beurs (Hofstraat)
- Saint Paul's Church
- Vleeshuis (Butchers' Hall)
- Het Steen
- Lange Wapper
- Noorderterras
- Quay wall at the Steenplein
- Steenplein
- Suikerrui
- Ruihuis
- Zuiderterras
- Sint-Annatunnel entrance
- Sint-Julianusgasthuis
- Vrijdagmarkt
- Plantin-Moretus Museum
Two ways to play

Without a game master
You play on your own. The organiser opens the game master page, chooses the default language and the playing time, and starts the game. From then on everything runs by itself on every phone: the zones, the chests, the merchant and the final count.
€19.95 per team
Book and pay
Often chosen by companiesWith a game master
Someone leads the game from the game master page: follows every team live with its points and zones, sends messages to all teams, adds 15 minutes or stops the game, gives a team a power-up or puts a chest right next to it, and looks at the photos. The game master never sees the answers.
€199.00 including 5 teams, €19.95 per extra team
Book and payThe organiser sets up the game on the game master page (the default language and the playing time) and starts it for all teams.
Every player can pick and switch the language on their own phone.
What the game master sees
Live, on a laptop or tablet: where every team is, who holds which zone, and each team's points, ducats and items. From here the game master gives or takes points, sends a message to one team or to all teams, adds 15 minutes or pauses the game.

What is City Conquest?
City Conquest is a competitive game for groups, played in teams on the streets of Antwerp. There are at least two teams, each with 1 to 4 players and one phone.
Each team starts by choosing a faction: a group with its own story, its own strengths and its own characters. With your faction picked, you head for the zones on the map. Get to a zone, solve its task and it belongs to your team. Rival teams can come and win it back, so you are always deciding whether to defend or to attack. When the playing time is over, the team with the most points wins.
Which streets and sights do you play among?
Antwerp's streets and the sights on our city routes form the board. On the Grote Markt you see Antwerp's City Hall, and nearby are Het Steen, the Vleeshuis and the Steenplein. Our routes also pass the Vlaeykensgang, the Sint-Pauluskerk, the Plantin-Moretus Museum, The Rubens House and the Museum aan de Stroom.
In this group game Antwerp teams pick their own paths between zones. In the narrow streets of the old town you may run into a rival team at the next corner, or arrive just after they took the zone you wanted.
Who sets up the game?
The organiser, the main booker, sets up City Conquest on the game master page. There they choose the default language and the playing time, and then start the game for every team at once. The game cannot begin without the organiser starting it.
After the start, each player can pick and switch the language on their own phone. That makes a group game Antwerp style easy for mixed groups, such as international colleagues or friends visiting from abroad.
What else can you book in Antwerp today?
Three other games in Antwerp can be booked today, each for €19.95 per team and 1.5–2 hours of play. Secrets of Antwerp is played in the browser on your own phone with no app: you join Silvius Brabo to track a shapeshifting giant, passing the City Hall, the Grote Markt and Het Steen. The Sherlock Holmes murder mystery in Antwerp is a detective case from the Grote Markt to Het Steen on the Scheldt. The Antwerp Syndicate (outdoor escape game) suits teams of up to 5 players.
Do we need a game master?
No. Without a game master you play completely on your own: the person who booked opens the organiser page once, picks the default language and play time and starts the game for all teams; after that everything runs by itself on every phone. A game master (€199.00 incl. 5 teams) is optional, for someone who wants to follow and steer the game live.
Can teams start the game themselves?
You do not need a game master for that: the person who booked starts the game once for all teams on the organiser page, so every team plays the same time. After that everything runs by itself on every phone. A game master is optional, for someone who wants to follow and steer the game live.
Who wins City Conquest?
When time is up, the team with the most points wins; with equal points, the team with the most ducats wins.
How many teams can take part?
At least two. Each team has 1 to 4 players on its own phone.
How do you conquer a zone?
Walk to the zone on the map and solve the task there. Another team can later win the zone back the same way.
Who chooses the playing time?
The organiser sets the playing time and default language on the game master page and starts the game.
Do all players need the same language?
No. Every player can pick and switch the language on their own phone.
City Conquest Race Through Antwerp
€19.95 per team
We play in more and more cities around the world, with friends, family or your company.


